Building a Scene in Unreal
“Megalophobia” is something that came up in my mind when I was trying to brainstorm for ideas for the scene I want to build in Unreal Engine. Megalophobia means the fear of large objects. I am suffering from it in real life but I am always obsessed with the adaption with enormous humans, animals or objects in video games, movies or anime. My inspiration mostly came from the movie called Fantastic Planet as well as anime like Evangelion and video games like Death Stranding.
However, when "Megalophobia" is mentioned, people normally feel discomfort and scared. I want to create the "Megalo" in a way that calms people.
Mood Board:
*****Fantastic Planet *Evangelion Death Stranding


So my initial idea is: to start building a scene full of still giants, while our whole world exists only on their eyelashes. I sketched few drafts to visualize my initial idea:



